Now back to our regularly scheduled comics!

I don’t know what the general feel on the introduction of Req cards to Halo has been. I’ve seen a mix of positive and negative feedback. Personally, I’m not a fan of it in terms of how it randomized armor customization, making the process of building your spartan less exciting as you don’t unlock your new pieces through accomplishment. But armor customization in Halo 5 is a whole other topic worthy of critiquing that I will not bother with here.

Anyways, I found out that Gears of War 4 (which I have not had the pleasure of playing. Yet.) also had a req system like Halo 5’s. And now there’s a new game mode in Halo Wars 2 that uses cards. I predicted this when Halo 5 came out. The introduction of microtransactions in the game has been a huge new revenue system for Microsoft. My original thought was there is no way Halo 6 will have a new and original system put into place, not when the old system made extra cash outside of game sales. From a business perspective, that’d be stupid. Maybe they’ll shake up how said microtransactions go down, but we’ll never go back from it. This is the new norm for Halo.

And the fact that this exact thing made its way into Gears 4 and Halo Wars 2 is reason to believe it isn’t going anywhere. It was a huge success in Halo 5 and Microsoft inevitably wants it EVERYWHERE.

The thing is, do we want every single Microsoft owned IP to have the same card based idea applied? I’m barely that excited by it in Halo 5 personally. But maybe that’s just me.